Apple’s Buy Once, Use Anywhere Plans Begin to Take Shape

What: Apple has made it possible for developers to create Universal apps—buy once, use on any Apple device.

How: The new beta of Apple’s development platform, Xcode, added this feature.

Why Do You Care: Once developers start doing this, you won’t have to buy a separate app for your iPhone, iPad, and Mac.

Original Image: Unsplash

Typically, if you want to run the same app on your iPhone and Mac, you need to buy separate versions for each device. Now, however, Apple is helping app developers create one app for all devices. Instead of buying a copy of, say, Photoshop for iPad and one for your Mac, you’ll be able to purchase the app once, then install it on whatever iOS, macOS, iPadOS, or tvOS device you have.

In the announcement, Apple says, “Starting in March 2020, you’ll be able to distribute iOS, iPadOS, macOS, and tvOS versions of your app as a universal purchase, allowing customers to enjoy your app and in‑app purchases across platforms by purchasing only once. You can choose to create a new app for these platforms using a single app record in App Store Connect or add platforms to your existing app record. Get started by building and testing your apps using a single bundle ID with Xcode 11.4 beta.”

Xcode is what Apple developers use to create apps for Mac, iPhone, iPad, Apple Watch (not mentioned in Apple’s announcement), and Apple TV.

If You Have an App Idea, Get Started Developing for the iPhone and iPad

In addition to developing what Apple is calling Universal apps (a term that used to just denote apps you could use on your iPhone and iPad), the new Xcode will bring feature parity to categories across the Mac and iOS App Stores, with Developer Tools and Graphics & Design coming to the iOS side of things, and Books, Food & Drink, Magazines & Newspapers, Navigation, and Shopping showing up on the Mac App Store.

This change is intended to help make apps more discoverable, as users won’t have to navigate different organizational schemes across their devices.

This entire process began with Project Catalyst, a streamlining of Apple’s coding systems to let iOS developers bring their apps to the Mac. Now it seems as if Apple has taken another step towards bringing all apps to all its devices, a consumer-friendly move that will likely save us all some money in the long run.

Via: Gizmodo

Leave a Reply

Your email address will not be published. Required fields are marked *



What’s Next for the Mac in 2021?

Key Takeaways Apple plans to switch all its Macs to Apple Silicon chips within two years. The current iMac is due for an update—its design dates back to 2008. This year’s Pro Macs may get a hot-rodded version of the M1 chip. Apple With new chips, a new iMac, and new laptops, 2021 might be […]

Read More

Will CES 2021 Be the Battleground for New Computer Chips?

Key Takeaways Apple’s successful introduction of its custom, in-house Apple Silicon will challenge the fragmented PC market. The battle between Intel and AMD is intensifying, with AMD Ryzen processors coming to many mainstream laptops. Consumers buying a Windows laptop in 2021 will have the most choice in over two decades. Jeremy Laukkonen / Lifewire Apple […]

Read More

Dell’s New Monitors Are Made for Remote Work

Key Takeaways Dell’s new monitors have a button just to launch Microsoft Teams. They also feature a built-in camera, speakers, and microphone, and blue-light reduction. In the future, office tech might be more home-office friendly. Dell Dell’s just to launch Microsoft Teams, along with built-in microphones and pop-up webcams. In short, they’re the perfect monitors […]

Read More